A generic position of the play in sequent form.
Sequent-view is the same we defined for games with irreversible backtracking. We include a copy here only in order to make this section self-contained.
Drawing a position in sequent form. We also represent a position with the list of judgements Eloise can backtrack to, with the negative judgements first.
f., ..., f.
, t.
, ..., t.
The positions Eloise can backtrack to are the nodes of the current Tarski play (of the branch ending in the golden ball). We read a sequent as: ``either is false, or ..., or
is false, or
is true, or ..., or
is true''. The same sequent can be read as: `if
is true, and ..., and
is true, then either
is true, or ..., or
is true''. We write the same sequent also in the form:
, ...,
|-
, ...,
and we call it sequent-view (of Eloise). We print boldface the current goal (the judgement marked by the golden ball). In the step 10 of the previous play, the sequent is:
What is the intuitive meaning of the Sequent-view? From a logical viewpoint, , ...,
|-
, ...,
is a complete description of the thesis of Eloise. The current goal is the instance of the thesis Eloise is currently defending (if it is a formula with a t. in front), or attacking (if it is a formula with a f. in front). If Eloise backtracks, she changes the current goal with some other goal from the same sequent.
The sequent-view is formally defined for Abelard, too, even if Abelard cannot backtrack. The sequent-view of Abelard is the list of nodes of just the current Tarski play (of the branch ending in the golden ball). The role of f and t are reversed, though. Negative judgements are in the right-hand-side, and positive judgements in the left-hand-side. We print boldface the current goal (the judgement marked by the golden ball). In the step 10 of the previous play, the sequent is:
Created by Mathematica (November 11, 2006)