Slovak Republic Eurologo 2007

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Index of authors

A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | V | W | Y

A top

Sueli de Abreu
Constructing a space: computational environment applied to a psychopedagogic evaluation proces (Paper)
Efi Alexopoulou
Changing a half-baked 3d navigational game (Paper)
Dimitris Alimisis
Robotics & Constructivism in Education: the TERECoP project (Paper)
Teacher Education to Promote Constructivist Use of ICT: Study of a Logo-based Project (Paper)
Javier Arlegui
Robotics & Constructivism in Education: the TERECoP project (Paper)
Noboru Ashida
NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)

B top

Maria Vittoria Bedin
Turtles with Roles: an application of an Object Oriented Pattern in JxLogo (Paper)
Meurig Beynon
Dependency by definition in Imagine-d Logo: applications and implications (Paper)
Pavel Boytchev
Design and Implementation of a Logo-based Computer Graphics Course (Plenary Presentation)
Words are silver, mouse-clicks are gold? (Plenary Presentation)

C top

Enís Castellanos
The use of the transcendental method for helping students to learn with Logo (Paper)
Toni Chehlarova
Words are silver, mouse-clicks are gold? (Plenary Presentation)
SookKyoung Choi
Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
James Edward Clayson
Radical bricolage: making the liberal arts coherent (Plenary Presentation)
Paulo A. Condado
Learning Logo at a high school: Constructionism versus Objectivism (Paper)
Verónica Contreras-Valencia
A Logo-based didactic sequence for the learning of numerical systems by high-school students (Paper)
Secundino Correia
Natural Visual Programming Languages (Paper)
Tiago Correia
Natural Visual Programming Languages (Paper)

D top

Tünde Dancsó
The ICT literacy in the OECD countries (Paper)
G. Barbara Demo
Contributing to the Development of Linguistic and Logical Abilities through Robotics (Paper)
Mícheál Ó Dúill
Logo: an object to think with (Paper)

E top

Tina Ebey
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Rocío Escobedo
Designing Logo Interactive Activities for the Mathematics Programs of the Mexican School System (Plenary Presentation)
Elizabeth Esparza-Cruz
Stimulation of the development of spatial Euclidean relations through Logo programming activities (Paper)

F top

Károly Farkas
Magic Imagine (Paper)
Wallace Feurzeig
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Toward a Culture of Creativity: A Personal Perspective on Logo’s Early Years, Legacy, and Ongoing Potential (Keynote Presentation)
Izabella Foltynowicz
Cycloids and limaçons in the turtle graphics (Paper)
Cycloids and limaçons in the turtle graphics (Workshop)
Stassini Frangou
Robotics & Constructivism in Education: the TERECoP project (Paper)
Gerald Futschek
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Logo-like Learning of Basic Concepts of Algorithms - Having Fun with Algorithms (Paper)

G top

Katerina Glezou
A novel didactical approach of the decision structure for novice programmers (Paper)
Paul Goldenberg
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Sophia Gorlitskaya
Practical Logo Team Competitions (Paper)
Maria Grigoriadou
A novel didactical approach of the decision structure for novice programmers (Paper)
Paulo C. M. Guerreiro
Disguised Programming as a Teaching Aid for Students with Special Needs (Paper)
Ján Guniš
PALMA junior – programming competition in Imagine (Paper)
Valentína Gunišová
PALMA junior – programming competition in Imagine (Paper)
Alessio Gutiérrez-Gómez
Painless Trigonometry: a tool-complementary school mathematics project (Paper)

H top

Brian Harvey
How Not to Use Computers to Teach Kids (Plenary Presentation)
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Celia Hoyles
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Policy and Practice: a Logo Vision (Keynote Presentation)
Andrea Hricová
PALMA junior – programming competition in Imagine (Paper)
Andrea Hrušecká
Imagine Logo based magazine (Paper)
Logo in Lifelong Learning (Paper)
Jana Hruskova
Multimedia application in teaching computer skills (Paper)

I top

Vessela Ilieva
ICT competition for kids (Paper)
Ivailo Ivanov
ICT competition for kids (Paper)

J top

JeongA Jang
Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
Jesús Jiménez-Molotla
Painless Trigonometry: a tool-complementary school mathematics project (Paper)
Wanda Jochemczyk
Logo in Polish Schools - cases (Paper)
Turtle and children on Moodle e-learning platform (Paper)
Ian Jones
A Logo-based Task for Arithmetical Activity (Paper)

K top

Martina Kabátová
LEGO Robots for Classroom Experiments (Workshop)
Ken Kahn
Should LOGO Keep Going FORWARD 1? (Plenary Presentation)
The BehaviourComposer: A way for students to build computer programs without first learning to program (Workshop)
Ivan Kalaš
Editorial
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Toshiyuki Kamada
The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
Susumu Kanemune
The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
Sofia Kasola
Using Microworlds-Pro to support Effectively the educational Process (Paper)
HanSung Kim
Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
JongHye Kim
Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
Eric Klopfer
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
StarLogo TNG – Making game and simulation development accessible to students and teachers (Keynote Presentation)
Márta Kőrös-Mikis
A Glance at the Foyer of the Future (Paper)
Witold Kranas
Logo in Polish Schools - cases (Paper)
Yasushi Kuno
The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
Shuji Kurebayashi
The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
Irina Kuznetsova
Practical Logo Team Competitions (Paper)
Chronis Kynigos
Changing a half-baked 3d navigational game (Paper)
Half-baked Logo microworlds as boundary objects in integrated design (Keynote Presentation)
Turtle’s navigation and manipulation of geometrical figures constructed by variable processes in a 3d simulated space (Paper)

L top

Maria Latsi
Turtle’s navigation and manipulation of geometrical figures constructed by variable processes in a 3d simulated space (Paper)
WonGyu Lee
Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
Daniela Lehotská
Imagine Logo based magazine (Paper)
Fernando G. Lobo
Disguised Programming as a Teaching Aid for Students with Special Needs (Paper)
Learning Logo at a high school: Constructionism versus Objectivism (Paper)
Gabriela Lovászová
Introduction to Nondeterminism (Paper)

M top

Giovanni Marcianó
Contributing to the Development of Linguistic and Logical Abilities through Robotics (Paper)
Christos Markopoulos
Changing a half-baked 3d navigational game (Paper)
Sylvia Martinez
Student-Centered Support Systems to Sustain Logo-like Learning (Paper)
Michele Moro
Robotics & Constructivism in Education: the TERECoP project (Paper)
Turtles with Roles: an application of an Object Oriented Pattern in JxLogo (Paper)

N top

Ingrid Nagyova
Multimedia application in teaching computer skills (Paper)
Mitaro Namiki
Musical Method in Programming Education (Paper)
Erich Neuwirth
Musical abstractions and programming paradigms (Plenary Presentation)
Stéphane Norte
Learning Logo at a high school: Constructionism versus Objectivism (Paper)
Richard Noss
Another look back and forward (Keynote Presentation)

O top

Katarzyna Olędzka
Logo in Polish Schools - cases (Paper)
Turtle and children on Moodle e-learning platform (Paper)

P top

Attila Paksi
Logo practice: from “turtling” to interactivity (Plenary Presentation)
Viera Palmárová
Introduction to Nondeterminism (Paper)
Chris Panagiotakopoulos
Using Microworlds-Pro to support Effectively the educational Process (Paper)
Kyparissia Papanikolaou
Robotics & Constructivism in Education: the TERECoP project (Paper)
Janka Pekárová
LEGO Robots for Classroom Experiments (Workshop)
Logo in Lifelong Learning (Paper)
Andrej Petráš
Process of educational software development (Paper)
Pavel Petrovič
Program your NXT robot with Imagine (Paper)
Programming Robots in Logo (Workshop)
Alfredo Pina
Robotics & Constructivism in Education: the TERECoP project (Paper)
Panagiotis Pintelas
Using Microworlds-Pro to support Effectively the educational Process (Paper)

R top

Brigitta Réthey-Prikkel
Design & evaluation of maths related programs for special education (Paper)
Chris Roe
Dependency by definition in Imagine-d Logo: applications and implications (Paper)

S top

Ana Isabel Sacristán
A Logo-based didactic sequence for the learning of numerical systems by high-school students (Paper)
Designing Logo Interactive Activities for the Mathematics Programs of the Mexican School System (Plenary Presentation)
Painless Trigonometry: a tool-complementary school mathematics project (Paper)
Stimulation of the development of spatial Euclidean relations through Logo programming activities (Paper)
Evgenia Sendova
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Words are silver, mouse-clicks are gold? (Plenary Presentation)
Simonetta Siega
LOGO and NQCbaby – programming Microworlds and Robots according to Logo Philosophy (Workshop)
Ľubomír Šnajder
PALMA junior – programming competition in Imagine (Paper)
Sergei Soprunov
Turtle competitions in MicroWorlds EX (Paper)
Gary S. Stager
Towards the Construction of a Language for Describing the Learning Potential of Computing Activities (Plenary Presentation)
Zuzana Szabóová
PALMA junior – programming competition in Imagine (Paper)

T top

Ildikó Tasnádi
Magic Imagine (Paper)
Takeo Tatsumi
Musical Method in Programming Education (Paper)
Nicolás Tlachy
Designing Logo Interactive Activities for the Mathematics Programs of the Mexican School System (Plenary Presentation)
Peter Tomcsányi
Synchronising processes in Imagine Logo: Why and How (Paper)
Monika Tomcsányiová
Transforming activities from workbooks for preschoolers into computer games (Paper)
Adriana Sobreira Torres
Creating games in Imagine for pre school (Paper)
Dana Tržilová
Procedural building-up of geometrical object in concepts and strategies of primary school pupils (Paper)
Katsuhide Tsushima
NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)
Márta Turcsányi-Szabó
Design and evaluation of Maths related programs for special education (Paper)
Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
Logo practice: from “turtling” to interactivity (Plenary Presentation)

U top

Masayuki Ueno
NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)

V top

José Armando Valente
ICT Appropriation by Digitally Excluded Communities: the role of the learning context (Plenary Presentation)
Jiří Vaníček
Procedural building-up of geometrical object in concepts and strategies of primary school pupils (Paper)
Vítor M. M. Vieira
Disguised Programming as a Teaching Aid for Students with Special Needs (Paper)
Alla A.Vitukhnovskaya
MicroWorlds Potential for Creating Educational Software for School (Paper)

W top

Shinjiro Wada
NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)
Michael Weigend
Logo Nanoworlds (Paper)
Ronald Weiss
Programming Robots in Logo (Workshop)

Y top

Elena Yakovleva
Turtle competitions in MicroWorlds EX (Paper)


flyer
Department of Informatics Education
Department of Informatics Education
Warsaw, Poland
Porto, Portugal
Linz, Austria
Sofia, Bulgaria
Budapest, Hungary
Birmingham, UK
Anavisos, Greece
Parma, Italy
Gent, Belgium
Dublin, Ireland