Home Proceedings Index of authors
Index of authors
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | V | W | Y
A 
- Sueli de Abreu
- Constructing a space: computational environment applied to a psychopedagogic evaluation proces (Paper)
- Efi Alexopoulou
- Changing a half-baked 3d navigational game (Paper)
- Dimitris Alimisis
- Robotics & Constructivism in Education: the TERECoP project (Paper)
- Teacher Education to Promote Constructivist Use of ICT: Study of a Logo-based Project (Paper)
- Javier Arlegui
- Robotics & Constructivism in Education: the TERECoP project (Paper)
- Noboru Ashida
- NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)
B 
- Maria Vittoria Bedin
- Turtles with Roles: an application of an Object Oriented Pattern in JxLogo (Paper)
- Meurig Beynon
- Dependency by definition in Imagine-d Logo: applications and implications (Paper)
- Pavel Boytchev
- Design and Implementation of a Logo-based Computer Graphics Course (Plenary Presentation)
- Words are silver, mouse-clicks are gold? (Plenary Presentation)
C 
- Enís Castellanos
- The use of the transcendental method for helping students to learn with Logo (Paper)
- Toni Chehlarova
- Words are silver, mouse-clicks are gold? (Plenary Presentation)
- SookKyoung Choi
- Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
- James Edward Clayson
- Radical bricolage: making the liberal arts coherent (Plenary Presentation)
- Paulo A. Condado
- Learning Logo at a high school: Constructionism versus Objectivism (Paper)
- Verónica Contreras-Valencia
- A Logo-based didactic sequence for the learning of numerical systems by high-school students (Paper)
- Secundino Correia
- Natural Visual Programming Languages (Paper)
- Tiago Correia
- Natural Visual Programming Languages (Paper)
D 
- Tünde Dancsó
- The ICT literacy in the OECD countries (Paper)
- G. Barbara Demo
- Contributing to the Development of Linguistic and Logical Abilities through Robotics (Paper)
- Mícheál Ó Dúill
- Logo: an object to think with (Paper)
E 
- Tina Ebey
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Rocío Escobedo
- Designing Logo Interactive Activities for the Mathematics Programs of the Mexican School System (Plenary Presentation)
- Elizabeth Esparza-Cruz
- Stimulation of the development of spatial Euclidean relations through Logo programming activities (Paper)
F 
- Károly Farkas
- Magic Imagine (Paper)
- Wallace Feurzeig
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Toward a Culture of Creativity: A Personal Perspective on Logo’s Early Years, Legacy, and Ongoing Potential (Keynote Presentation)
- Izabella Foltynowicz
- Cycloids and limaçons in the turtle graphics (Paper)
- Cycloids and limaçons in the turtle graphics (Workshop)
- Stassini Frangou
- Robotics & Constructivism in Education: the TERECoP project (Paper)
- Gerald Futschek
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Logo-like Learning of Basic Concepts of Algorithms - Having Fun with Algorithms (Paper)
G 
- Katerina Glezou
- A novel didactical approach of the decision structure for novice programmers (Paper)
- Paul Goldenberg
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Sophia Gorlitskaya
- Practical Logo Team Competitions (Paper)
- Maria Grigoriadou
- A novel didactical approach of the decision structure for novice programmers (Paper)
- Paulo C. M. Guerreiro
- Disguised Programming as a Teaching Aid for Students with Special Needs (Paper)
- Ján Guniš
- PALMA junior – programming competition in Imagine (Paper)
- Valentína Gunišová
- PALMA junior – programming competition in Imagine (Paper)
- Alessio Gutiérrez-Gómez
- Painless Trigonometry: a tool-complementary school mathematics project (Paper)
H 
- Brian Harvey
- How Not to Use Computers to Teach Kids (Plenary Presentation)
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Celia Hoyles
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Policy and Practice: a Logo Vision (Keynote Presentation)
- Andrea Hricová
- PALMA junior – programming competition in Imagine (Paper)
- Andrea Hrušecká
- Imagine Logo based magazine (Paper)
- Logo in Lifelong Learning (Paper)
- Jana Hruskova
- Multimedia application in teaching computer skills (Paper)
I 
- Vessela Ilieva
- ICT competition for kids (Paper)
- Ivailo Ivanov
- ICT competition for kids (Paper)
J 
- JeongA Jang
- Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
- Jesús Jiménez-Molotla
- Painless Trigonometry: a tool-complementary school mathematics project (Paper)
- Wanda Jochemczyk
- Logo in Polish Schools - cases (Paper)
- Turtle and children on Moodle e-learning platform (Paper)
- Ian Jones
- A Logo-based Task for Arithmetical Activity (Paper)
K 
- Martina Kabátová
- LEGO Robots for Classroom Experiments (Workshop)
- Ken Kahn
- Should LOGO Keep Going FORWARD 1? (Plenary Presentation)
- The BehaviourComposer: A way for students to build computer programs without first learning to program (Workshop)
- Ivan Kalaš
- Editorial
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Toshiyuki Kamada
- The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
- Susumu Kanemune
- The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
- Sofia Kasola
- Using Microworlds-Pro to support Effectively the educational Process (Paper)
- HanSung Kim
- Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
- JongHye Kim
- Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
- Eric Klopfer
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- StarLogo TNG – Making game and simulation development accessible to students and teachers (Keynote Presentation)
- Márta Kőrös-Mikis
- A Glance at the Foyer of the Future (Paper)
- Witold Kranas
- Logo in Polish Schools - cases (Paper)
- Yasushi Kuno
- The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
- Shuji Kurebayashi
- The Effect of Learning Programming with Autonomous Robots for Elementary School Students (Paper)
- Irina Kuznetsova
- Practical Logo Team Competitions (Paper)
- Chronis Kynigos
- Changing a half-baked 3d navigational game (Paper)
- Half-baked Logo microworlds as boundary objects in integrated design (Keynote Presentation)
- Turtle’s navigation and manipulation of geometrical figures constructed by variable processes in a 3d simulated space (Paper)
L 
- Maria Latsi
- Turtle’s navigation and manipulation of geometrical figures constructed by variable processes in a 3d simulated space (Paper)
- WonGyu Lee
- Comprehension of OOP Concepts using Dolittle in elementary school (Paper)
- Daniela Lehotská
- Imagine Logo based magazine (Paper)
- Fernando G. Lobo
- Disguised Programming as a Teaching Aid for Students with Special Needs (Paper)
- Learning Logo at a high school: Constructionism versus Objectivism (Paper)
- Gabriela Lovászová
- Introduction to Nondeterminism (Paper)
M 
- Giovanni Marcianó
- Contributing to the Development of Linguistic and Logical Abilities through Robotics (Paper)
- Christos Markopoulos
- Changing a half-baked 3d navigational game (Paper)
- Sylvia Martinez
- Student-Centered Support Systems to Sustain Logo-like Learning (Paper)
- Michele Moro
- Robotics & Constructivism in Education: the TERECoP project (Paper)
- Turtles with Roles: an application of an Object Oriented Pattern in JxLogo (Paper)
N 
- Ingrid Nagyova
- Multimedia application in teaching computer skills (Paper)
- Mitaro Namiki
- Musical Method in Programming Education (Paper)
- Erich Neuwirth
- Musical abstractions and programming paradigms (Plenary Presentation)
- Stéphane Norte
- Learning Logo at a high school: Constructionism versus Objectivism (Paper)
- Richard Noss
- Another look back and forward (Keynote Presentation)
O 
- Katarzyna Olędzka
- Logo in Polish Schools - cases (Paper)
- Turtle and children on Moodle e-learning platform (Paper)
P 
- Attila Paksi
- Logo practice: from “turtling” to interactivity (Plenary Presentation)
- Viera Palmárová
- Introduction to Nondeterminism (Paper)
- Chris Panagiotakopoulos
- Using Microworlds-Pro to support Effectively the educational Process (Paper)
- Kyparissia Papanikolaou
- Robotics & Constructivism in Education: the TERECoP project (Paper)
- Janka Pekárová
- LEGO Robots for Classroom Experiments (Workshop)
- Logo in Lifelong Learning (Paper)
- Andrej Petráš
- Process of educational software development (Paper)
- Pavel Petrovič
- Program your NXT robot with Imagine (Paper)
- Programming Robots in Logo (Workshop)
- Alfredo Pina
- Robotics & Constructivism in Education: the TERECoP project (Paper)
- Panagiotis Pintelas
- Using Microworlds-Pro to support Effectively the educational Process (Paper)
R 
- Brigitta Réthey-Prikkel
- Design & evaluation of maths related programs for special education (Paper)
- Chris Roe
- Dependency by definition in Imagine-d Logo: applications and implications (Paper)
S 
- Ana Isabel Sacristán
- A Logo-based didactic sequence for the learning of numerical systems by high-school students (Paper)
- Designing Logo Interactive Activities for the Mathematics Programs of the Mexican School System (Plenary Presentation)
- Painless Trigonometry: a tool-complementary school mathematics project (Paper)
- Stimulation of the development of spatial Euclidean relations through Logo programming activities (Paper)
- Evgenia Sendova
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Words are silver, mouse-clicks are gold? (Plenary Presentation)
- Simonetta Siega
- LOGO and NQCbaby – programming Microworlds and Robots according to Logo Philosophy (Workshop)
- Ľubomír Šnajder
- PALMA junior – programming competition in Imagine (Paper)
- Sergei Soprunov
- Turtle competitions in MicroWorlds EX (Paper)
- Gary S. Stager
- Towards the Construction of a Language for Describing the Learning Potential of Computing Activities (Plenary Presentation)
- Zuzana Szabóová
- PALMA junior – programming competition in Imagine (Paper)
T 
- Ildikó Tasnádi
- Magic Imagine (Paper)
- Takeo Tatsumi
- Musical Method in Programming Education (Paper)
- Nicolás Tlachy
- Designing Logo Interactive Activities for the Mathematics Programs of the Mexican School System (Plenary Presentation)
- Peter Tomcsányi
- Synchronising processes in Imagine Logo: Why and How (Paper)
- Monika Tomcsányiová
- Transforming activities from workbooks for preschoolers into computer games (Paper)
- Adriana Sobreira Torres
- Creating games in Imagine for pre school (Paper)
- Dana Tržilová
- Procedural building-up of geometrical object in concepts and strategies of primary school pupils (Paper)
- Katsuhide Tsushima
- NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)
- Márta Turcsányi-Szabó
- Design and evaluation of Maths related programs for special education (Paper)
- Knowledge vs. Creativity: A False Dichotomy (Panel Discussion)
- Logo practice: from “turtling” to interactivity (Plenary Presentation)
U 
- Masayuki Ueno
- NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)
V 
- José Armando Valente
- ICT Appropriation by Digitally Excluded Communities: the role of the learning context (Plenary Presentation)
- Jiří Vaníček
- Procedural building-up of geometrical object in concepts and strategies of primary school pupils (Paper)
- Vítor M. M. Vieira
- Disguised Programming as a Teaching Aid for Students with Special Needs (Paper)
- Alla A.Vitukhnovskaya
- MicroWorlds Potential for Creating Educational Software for School (Paper)
W 
- Shinjiro Wada
- NeGAS: Authoring System for 3DCG using extended turtle metaphor (Paper)
- Michael Weigend
- Logo Nanoworlds (Paper)
- Ronald Weiss
- Programming Robots in Logo (Workshop)
Y 
- Elena Yakovleva
- Turtle competitions in MicroWorlds EX (Paper)
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